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# TripoTextureNodeV2 - ComfyUI Built-in Node Documentation

> This node adds textures to an existing 3D model from a Tripo workflow, identified by a task ID from a previous generation step.

This node adds textures to an existing 3D model from a Tripo workflow, identified by a task ID from a previous generation step. It can produce PBR material maps or a plain color texture, and the result can be guided by a text prompt, a style image, or reference images.

## Inputs

### Common Inputs

| Parameter | Description | Data Type | Required | Range |
| - | - | - | - | - |
| `model_task_id` | Task ID of the source model produced by an earlier Tripo node (model generation or model segmentation). | MODEL\_TASK\_ID / SEGMENT\_TASK\_ID | Yes | - |
| `pbr` | PBR material maps (base color, metallic, roughness, normal); off gives a plain color texture. (default: true) | BOOLEAN | No | true<br />false |
| `texture_seed` | Seed used for texture generation. (default: 42) Advanced input. | INT | No | 0 to 2147483647 |
| `texture_quality` | Quality of the generated textures. `detailed` = HD textures, `extreme` = 8K Ultra textures. (default: "standard") Advanced input. | COMBO | No | "standard"<br />"detailed"<br />"extreme" |
| `texture_alignment` | How the textures are aligned to the model. (default: "original\_image") Advanced input. | COMBO | No | "original\_image"<br />"geometry" |
| `texture_prompt` | Optional text guidance for texturing. Required in practice for imported models (Tripo: Import Model), which carry no source image to infer colors from. Cannot be combined with reference images. (default: empty) | STRING | No | - |
| `model_version` | Texture model: v3.0 for meshes generated with v3.x, v2.5 for meshes generated with v2.5. (default: v3\_0\_20250812) | COMBO | No | Tripo texture model versions, default "v3\_0\_20250812" |
| `style_image` | Reference image for the artistic style of the textures. Only used together with `texture_prompt`. | IMAGE | No | - |
| `reference` | Reference images guiding the textures. Cannot be combined with `texture_prompt` or `style_image`. (default: "none") | DYNAMIC\_COMBO | No | "none"<br />"image"<br />"multiview" |
| `part_names` | Comma-separated part names from Tripo: Segment Model to texture. Empty textures every part. (default: empty) Advanced input. | STRING | No | - |

### Image Reference Inputs

Shown when `reference` is set to "image".

| Parameter | Description | Data Type | Required | Range |
| - | - | - | - | - |
| `reference_image` | Single reference image the textures should follow. | IMAGE | Yes | - |

### Multiview Reference Inputs

Shown when `reference` is set to "multiview".

| Parameter | Description | Data Type | Required | Range |
| - | - | - | - | - |
| `image_front` | Front view (0°). | IMAGE | Yes | - |
| `image_left` | Left view (90°). | IMAGE | Yes | - |
| `image_back` | Back view (180°). | IMAGE | Yes | - |
| `image_right` | Right view (270°). | IMAGE | Yes | - |

**Notes on parameter constraints:**

* Reference images (reference modes "image" or "multiview") cannot be combined with `texture_prompt` or `style_image`.
* `style_image` requires a `texture_prompt` to be provided.
* When no `texture_prompt` is given, the source model must come from a text-to-model, image-to-model, multiview-to-model, or texture-model task. Models with no source image (imported, segmented, completed, or retopologized models) require a `texture_prompt`, because Tripo accepts reference images only for models it generated itself.

## Outputs

| Output Name | Description | Data Type |
| - | - | - |
| `model task_id` | Task ID of the texture operation, which can be passed to other Tripo nodes. | MODEL\_TASK\_ID |
| `GLB` | Textured model in GLB format. Empty when the source is a quad mesh or an FBX import. | FILE\_3D\_GLB |
| `FBX` | Textured model in FBX format. Tripo returns FBX for quad meshes and FBX imports; empty otherwise. | FILE\_3D\_FBX |

> This documentation was AI-generated. If you find any errors or have suggestions for improvement, please feel free to contribute! [Edit on GitHub](https://github.com/Comfy-Org/embedded-docs/blob/main/comfyui_embedded_docs/docs/TripoTextureNodeV2/en.md)

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